Thursday, 28 July 2011

Zelda interview bullets


- Majora's Mask was done in Japan before localization in the states started but Ocarina of Time and Twilight Princess both used simultaneous localization

- there were some finer details in the story that were changed in these projects

- Nintendo fears that if they put out a timeline, they'll be limited with future Zelda titles

- There is a a master document for the Zelda timeline, but it's top secret

- Skyward Sword will be 'tremendously expansive'

- Nintendo says there's nothing else like it as far as motion control goes

- More details on Golden Wiimomte and other info later on

- Skyward Sword blends overworld and dungeon elements

- more puzzle and exploration than before

- Bill Trinen hasn't finished it yet, but he believes it to be one of his favorite Zeldas

- the Wii U tech demo doesn't necessarily show where Nintendo will go with Zelda on Wii U

- The game kicks off with a series of events that sets Link on an adventure below the clouds to save Zelda

- the game involves lots of mystery elements, including why you can't quite catch up to Zelda when trying to rescue her

- Link's female companion isn't the sword exactly, but a spirit in the sword

- she guides Link on his adventure

- Ghirahim is following Link at one point, but Link isn't aware of it

- The E3 battle with Ghirahim is the first time Link comes in contact with him

- You don't know why he is going after Zelda

- there are a lot of new character races in Skyward Sword, more than what we've seen at E3

- you will visit familiar places in Skyward Sword, but they may or may not be part of Hyrule

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