Thursday 6 October 2011

Why Did Aliens: Infestation Land On DS?


WayForward director Adam Tierney and producer Jeff Pomegranate explain why Aliens: Infestation went to the DS instead of the 3DS...


CBR: Why release "Infestation" for the Nintendo DS rather than the 3DS? Do you think the game's better suited for the older platform?

Tierney: Every game WayForward makes is designed to take advantage of everything that system has to offer. "Aliens: Infestation" first went into production long before the 3DS was announced, and with it we wanted to make the ultimate action platformer on the Nintendo DS. When the 3DS was revealed, Sega and WayForward looked into the possibility of converting it to that system, but I'm personally very glad that the game is being released on Nintendo DS, because that's what it was designed for. If we had adapted it to 3DS at the 11th hour, it wouldn't have taken full advantage of everything that's unique about the 3DS, and this is a game that deserves to stand out on whatever system it's on. Plus, since both the Nintendo DS and 3DS will be able to play this title, we'll hopefully reach an even wider audience.

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